BeatBearing
The BeatBearing project is a simple Tangible User Interface that uses ball bearings to program a sequencer.
Demo movie: .mov (6Mb) or youtube
Slides from the Enactive'07 talk include the BeatBearing as current work. (pdf or powerpoint .zip)
The BeatBearing has been shown on Engadget, Gizmondo, and Make, along with many other blogs. |
|
UPDATE! - the BeatBearing now has it's own website: www.beatbearing.co.uk
please be patient while new content is being added!
|
DAMPER
The DAMPER is an interface that has been designed to explore effortful interaction. The DAMPER project was presented at the New Interfaces for Musical Expression conference (NIME'07). For more information go to the DAMPER project site. |

The DAMPER in use. |
AirRecord
This project is looking at augmenting a record with a SHAKE device, enabling the user to play a record without the use of a turntable. |

The AirRecord prototype |
SHAKE
The SHAKE device (Sensing Hardware Accessory for
Kinaesthetic Expression), developed by Stephen Hughes, is a matchbox size sensing unit that contains three-axis accelerometers, gyro's and magnetometers, and uses bluetooth to communicate with the computer. Bonus features are two capacitive sensors, two analog inputs and a three way switch.
The SHAKE in used in the AirRecord project, and methods of integrating it into the DAMPER are being investigated. The SHAKE has been useful in being able to quickly make protoypes to explore new ideas.
The basic setup with the SHAKE is to parse it's serial data in Processing and then stream this via OpenSoundControl to MaxMSP. You can download some sample code here: SHAKE-parser-01.zip |

the SHAKE
|
PETECUBE The PETECUBE is an ongoing project that was started during the MA in Design at the University of Brighton. It involves creating a series of sensor/actuator enhanced cubes for use in musical performance. For more information see www.petecube.com

PETECUBE - logo - pushbutton cube - light sensitive cube - anaglyphic 3D visualisation.
Transparency in Digital Art (TIDA)
The TIDA project was created for as the final project for the PGDip in Digital Media Art at the University of Brighton. The aim was to see how transparent a reactive digital art installation could be made, in terms of the user being able to work out the inner workings and abstractions of the system. The result was a large floor grid of pressure sensors controlling a projection.
Visit http://www.petecube.com/tida/ for more information.
|

TIDA projection |
HapKit
The HapKit (standing for Haptic-Drumkit) is a purpose-built haptic interface for a virtual drum kit. It allows the user to strike a virtual drum with the same force as you would a normal drum, and experience a coherent haptic and audio sensation.
Download a short movie of the hapkit in action. (The switch held in the left hand allows the the virtual drum to be 'flipped' so that the virtual drum skin can be struck from underneath.
Download a conference paper on the hapkit.
HapKit in action + photo's of the hardware |